In this webinar, digital interpreter Rob Sherman will explore the opportunities, and challenges, of using digital games in cultural settings. In recent years, there has been a surge of interest in games, and gaming, in heritage institutions, driven by increased literacy amongst staff, the medium's growing popularity beyond the cultural sector, and a desire to capitalise on this popularity in interpretation work.
As an established game designer and interactive narrative expert, Rob will explore the potentials of this form for interpreting the past in powerful ways, drawing on his own work and examples from across the sector. Just as importantly, he will seek to address the problems, and creative ramifications, of designing gaming experiences for heritage: ramifications that can be far-reaching, and are often misunderstood.
This live webinar will be of interest to gaming advocates and sceptics alike, and Rob's lecture will be interspersed with Q&A sessions, polls and discussions to explore all the angles of this ongoing debate.
Rob Sherman runs Bonfire Dog, an interpretation and narrative design agency specialising in interactive and digital experiences. He has worked with clients ranging from the National Museum of Wales to English Heritage, and is a Lecturer in Digital Narrative at the Royal College of Art, as well as a Digital Research Fellow at the British Library. http://bonfiredog.co.uk.
Register online and a Zoom invitation will be sent to you a day or two before the event. Places are limited so book early!
Digital Games For Interpretation
September 9, 2020
5:00 pm - 6:00 pm